With the release of Android Wear 2.0, Google announced a new way to design for the future of wearable technology.
Now, we can use the same tools we use to design and develop smartphones, tablets and wearables, but with the flexibility to build the interfaces that fit our needs, in whatever form we need.
In this series, we’ll take a look at how designers can build wearable interfaces with modern design principles.
The first thing we need to understand is that most of today’s modern smartphones, watches and other wearables are designed with a minimalist, minimalist approach.
That means that most apps and features are designed for a small number of key activities and controls.
The goal of the modern UI design approach is to use the smallest possible number of buttons, menus, icons, borders, and other small-scale elements in a consistent way.
To get a sense of how modern UI designers approach this goal, look at this slide.
To begin with, here’s how to build an app on an Android Wear device.
To do this, we need a few simple, simple rules:We need to add a label to each of the items on the screen.
We can do this using a label builder app like this one.
To add the label, we simply drag and drop it onto the top of the screen, where it will appear when the user taps on the button.
We need a label in every element of the interface.
This is called the interface layout.
It is a list of the buttons and controls that the user can tap on.
We want the labels to be easy to read, easy to select, and easy to copy and paste into an app or website.
We want to build a label with a label tag.
This tag can be used to identify multiple items on a single screen or in one app.
The label tag is a short text string that can be written to the bottom of an app’s screen, so that users can easily access the information and images they want without having to click the app or the label again.
To add an icon to the label tag, we just use the icon builder app.
This tool can also be used for customizing an icon, but is generally easier to use for simple icons.
Here is an example of an icon builder with a small label tag and a larger icon.
To create a label using a text label, I’ve used this simple template.
I’ve also included the labels name, size, and label tag that you can find in Android Wear apps.
In this example, I have two icons, one for a text button and the other for an icon for a button.
You can use any combination of text labels and icons to create a unique label.
But you want to use at least one icon on each label, so you’ll want to choose a unique icon for each label.
The next step is to add an activity to the screen to do something with the label.
If we want to have a label on the top screen of the watch, we must first add the activity to our app.
To do this we need an activity with a title, icon, and text label.
This activity will be the first item on the activity screen when the activity is loaded.
We can use an activity tag to add additional elements to an activity.
The activity tag is similar to an app manifest tag, but we can also add other tags like content or title.
In Android Wear, we have activity names, which are similar to a name field in a website.
You can find more information about these tags in Android Activity Designer.
For the first activity in our app, I’ll use an icon as the label for the icon.
This icon is a small icon that can easily be dragged onto an app icon and can be easily used to add more text to an icon.
We now have a single activity with labels, icons and activity tags.
Here’s what the user will see when they start using the app.
In our next example, we want the label to be a bit more interesting, so we can show the icon to users in a slightly different way.
Instead of adding a label and icon, we use an action to make the label and the icon appear on the label’s label tag as well.
We add a custom action to the activity that we can call the action action .
This action is similar in nature to a menu item in a browser, and it is the same action that you’d use when you create an app.
We have a menu option to add the labels label and action label to our action action in our activity.
This action will take a button and drag it onto a label that we’ve set on the action label.
We’ll add a click event on this label to trigger the action.
Now when the action button is pressed, the label will open up, with an icon and text to show on the icon, label and label label .
We’ll then click the icon and label to add some text to